I'm going to upload a few of my weekly animations. We are assigned one task a week, and then submit it for feedback on the following Monday, when we receive the next task. These are going to be marked at the end of December, so are not final versions yet, but are good enough to put up here I figure.
This first one is a little guy jumping. It's a really-short vid, as it's only one jump, but watch it a few times and you'll get the details.
This second one is the little guy walking. Again it's really short so you'll want to repeat it to see how the walk cycle blends together.
Thirdly we have him walking and bouncing a basketball. He's not NBA standard, but he can do that all day, every day.
That's all for now, next time he'll be climbing a ladder and then lifting weights. Not lifting weights at the top of a ladder though, he's not an idiot.
Wednesday, November 4, 2009
Hospital Room continued

Here's the latest additions to the hospital room, as you can see it's looking a lot more full now, but still needs a few bits and pieces to tie it together. These parts are all ingame now, below is a screenshot of how they look when being played.

The room isn't complete yet, as it needs textures for the walls, floors and a proper lighting setup, but it should be ready and handed over to the programmers fairly soon I would have thought.
The reason progress has been fairly slow is a combination of loads of animation homework, and I've started working for a Half-Life 2 mod called 'Orion' as a prop modeller. It's fun having several projects on the go at once, but it keeps me very busy juggling them all.
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3D
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