Tuesday, August 11, 2009

GameBoy Advance SP


I'm at home at the moment and was going through some boxes last week and found my old Gameboy, so promptly forgot about modelling for a few days and started playing through my old games again.
Yesterday afternoon I finished Zelda: The Minnish Cap, (a game in which everyone is happy to let a schoolboy run around with a sword and shield fighting the worlds most power sorcerer when there is an entire army of professional soldiers standing about) and thought I'd model something related. I pondered making some props from the game, but then thought I'd do something a bit more universal: hence the gameboy.





It's a good job I didn't decide to model something from each game I played, I'd probably end up having to make a Pikachu or the worlds most detailed Tetris block.

Dune Buggy completed


I finished the dune buggy, decided to make the engine properly in the end and am quite pleased with the way it turned out, but might re-visit it sometime to improve it.
I also put together a realistic material setup for it, and remade the seat , all of which I think has added to the look. I'll add some more pics up when I've done some renders.

Tuesday, August 4, 2009

Dune Buggy progression


Added a few more bits this evening, sort of a spot-the-difference update. Will complete the engine tomorrow, am not really sure what to do with it, model all the detail (time consuming) or put it in a protective box (would feel like cheating after all the other detail I've put in).
Answers on a postcard.

Monday, August 3, 2009

Dune Buggy


Now I'm settled at home again (for anyone who doesn't know, home is a tiny village in Somerset with a few houses and nothing else, not even a shop) I've found myself with some free time, and decided to finish the dune buggy I began in November.
Starting again yesterday I hit a rich vein of enthusiasm and have finished the main body of the buggy, leaving only a few parts to add on tomorrow (seat, steering wheel, engine, all rather vital to a car now I think about it).






The wacky colours are just for me while I'm building it, I'll create a proper texture set for it once the rest of the model is done.